AZURESYNAPSEIRONVALEVERDANTIANOVAN
SIMCIVIC
Where Leaders Are Made
Initializing World...
Azure
Synapse
Ironvale
Verdantia
Novan
SIMCIVIC
PBL City & Nation Simulation

Where Leaders Are Made.

A structured, immersive simulation where student teams govern fictional nations — managing 7 interconnected resources, negotiating formal trade deals, forging alliances, and building real cities. Piloted April 2026: 97% of students felt more engaged.

🌍
5
Nations
👥
6
Team Roles
📊
7
Resources
♾️
Strategies
🏆
Real-Time
Live Scoreboard & Dashboard
Simulate·Lead·Negotiate·Build·Govern·Defend·Trade·Strategize·Collaborate·Compete· Simulate·Lead·Negotiate·Build·Govern·Defend·Trade·Strategize·Collaborate·Compete·
What Is SimCivic?

A Living,
Breathing World

Created by Truc Nguyen during her work with Fayette County Public Schools, SimCivic puts student teams in charge of fictional nations — managing 7 resources, negotiating formal trades, forging alliances, and building real physical cities to compete for the highest score.

Pilot Results — Stonewall Elementary, April 2026

33 fifth-graders participated (31/33 completed the survey). 93% said they'd do it again. Average enjoyment: 4.2 out of 5. 74% wanted an after-school SimCivic club.

0% ENGAGED
33 Students Piloted
■ Engaged ■ Neutral
💰
Capital
Cap.
🏭
Pollution
Poll.
🌾
Food
Food
💧
Water
H₂O
⛏️
Raw Mats
Mats.
👥
Population
Pop.
😊
Happiness
Happ.
How It Works

A 5-Phase Journey

Prep
📋
Preparation
Optional skill-building — civic governance, negotiation tactics, and presentation basics to hit the ground running.
Phase 01
🗺️
Nation Planning
Teams receive their nations, assign roles, and draft an opening strategy before the first round begins.
Phase 02
🤝
Rounds & Diplomacy
Enact policies, negotiate trades, form alliances, and navigate real-time crises — all tracked live on the scoreboard.
Phase 03
🏗️
City Building
Sketch city layouts on territory maps, then physically build 3D models using craft materials — scored by judges.
Phase 04
🎯
Presentation Prep
Compile your nation's case — decisions made, strategies used, and real-world solutions to your territory's challenges.
Phase 05
🏆
Final Presentations
Present to industry experts and community judges. Innovation Points can flip the leaderboard. One nation wins.
By the Numbers

Proven Results

97%
Increased Engagement
93%
Would Do It Again
4.2/5
Avg. Enjoyment Rating
70%
Wanted After-School Club
🎓
Adaptable by Design
Adjustable for any grade, age group, and instructional goal — from elementary through high school.
📈
Scalable Impact
Runs in gyms, cafeterias, and community centers. Integrates with after-school programs and school clubs.
🌐
Real-World Skills
Builds communication, civic responsibility, and decision-making under real pressure — skills that last.
Pilot — Stonewall Elementary · April 22, 2026 · 33 fifth-grade students
What You'll Need

Technology & Setup

🖥️
2 Large Monitors
One for the host dashboard, one for the live shared negotiation sheet where nations schedule trade meetings.
★ Touch screens usually available at schools
📱
5 iPads
One per nation — live dashboard for resources, trade alerts, global summits, and policy cards in real time.
★ Pilot ran successfully with just 2 monitors
💻
2–3 Chromebooks
Research station (nations pay Capital to research solutions) + communication access to the negotiation doc.
e.g. "How have cities fixed flooding?"
🧱
Building Materials
Popsicle sticks, tape, pipe cleaners — used in Phase 3 to build 3D city models on territory maps.
★ Grid paper or blank canvas serves as the map
👥
Facilitation Team
1 game host + 5 nation facilitators. Each keeps their team on task, encourages critical thinking, and bridges communication.
★ Host can double as facilitator — 4+1 minimum
🌐
Live Scoreboard
Web-based dashboard tracking all 7 resources, rankings, alliances, and global events — accessible from any device.
★ Firebase real-time sync · GitHub Pages hosted
LEAD
Ready to Compete?

Build. Lead.
Dominate.

Every round is a new challenge. Every decision has consequences. Will your nation rise to the top — or fall to war, poverty, and poor planning?

Start Game →